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Of
course, if you're after new-fangled things like articulation or features,
you'll be disappointed on this front. The arms can lift and swing through
a full circle (depending on whether the Beam Sabers are attached or
not), the legs can move a little at the hip and bend to 90º, and
the head can turn a little (though I'm not sure if this is intentional
or not - mine might be very stiff, or it might just be that it wasn't
connected with turning in mind). And that's it. No, wait, the forearms
can be attached so it's either parallel to the body, or turned 90º
inwards. So the thing isn't going to be duking it out with your Kado
Senshi figures any time soon, but it can strike a couple of
impressive, if somewhat stoic, poses.
Accessories
are kept simple as well - not counting the fists (two identical pairs
are included), there's a Beam Rifle, a shield and two unignited Beam
Sabers. The Beam Rifle is nicely done a blend of the show model and
the version made for Clover's DX
Gundam. The choice of red stands out from the grey-painted hands,
and fits with the shield, ignoring a little show accuracy to make the
toy look that bit sharper. The shield is another example of straightforward
simplicity, and can be held in either fist. It's a bit of a shame it
can't be mounted on the back as well, though. The Beam Sabers have no
beam, which is a bit of a shame - they could have bent the rules a little
and included a pair of slip-on energy blades. Well, to be fair while
they can fit in the holes drilled through the fists, they're more there
to decorate the robot mode.
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