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Famed Popy
designer Katsushi Murakami (responsible for a
staggering number of figures The new
figure was issued by Popy in three sizes. The ST
Despite all this, the new Tetsujin 28 doesn't seem to have been a conspicuous success. Both Super Robot anime and primarily diecast toys were on the start of a commercial decline, while the simplistic format of a boy and his remote-controlled robot probably seemed rather bland to children compared with the galactic adventures of various combining mecha. The revived
Tetsujin only had a scattershot release outside of Japan. In 1982, the
Chokinzoku toy was issued as the
centrepiece Outside of toy collectors lusting over the Chokinzoku figure, the incarnation was largely forgotten. The 1992 revival Tetsujin 28 FX followed on from the 1960s series, ignoring the 1980s version, while nearly all merchandise focused on the original robot (it's actually probably literally all, aside from the FX tie-ins, I'm just covering myself in case there was some Gashapon figurine of the eighties Tetsujin I don't know about). However, in 2008, Bandai finally gave the design some love. A new figure was designed for the Soul of Chogokin range, coded GX-44. A boxed set also including the updated version of Tetsujin's archenemy Black Ox - I've never been that fond of the 1980s version of Ox, so just went with the single Tetsujin release. |
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TETSUJIN 28
The figure is nearly 100% diecast - of the robot itself, only the head, the fists, the backs of the thighs and some of the joints are plastic. At a shade under a pound, the robot has a lovely weight to it. The smooth, rounded look is very nice, being reminiscent of the original design without being a mere retread. Tetsujin 28 is all smooth, rounded parts in a lovely deep blue with a great metallic finish, with silver hoops at the joints giving it some definition. The large numbers on the forearms and belt also work nicely with the minimalism iof the rest of the design, keeping the lines clean without becoming boring.
Even by the lofty standards of Soul of Chogokin, Tetsujin 28 is incredibly dynamic. Every joint possible on such a robot is present, and most can rotate as well, meaning the figure has a massive, massive range of decent poses available. It's probably not an exaggeration to suggest the toy is as well-articulated as the actual cartoon character - I've yet to devise a likely pose that the figure can't replicate, anyway. Sadly, only three months down the line the ankles seemed to have loosened - they can still take Tetsujin's weight for the most part, but some of the more extravagant poses can't be held anymore.
There aren't any electronics like the Classic Tetsujin either, though they were more of a novelty feature (and the painted yellow eyes stand out better on display than the unlit transparent ones on the Classic figure) anyway. The robot does come with four pairs of hands, though - two different open palm sets (one with fingers together, one with them spread), a set of balled fists and a set of flat hands. |
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ACCESSORIES The figure does have a few extra items, though.
Sadly, as with the Classic Tetsujin, the stand drops the ball a little. Whereas the previous one had no place for Shotaro, the New Tetsujin is missing a place for the neat remote control, which is a shame. |
In general
terms, Tetsujin 28 is maybe lacking much in the way of action features.
However, the design is beautiful and I can think of few figures as thoughtfully
and exhaustively articulated as this, let alone made in such high quality
materials. You can't really blame Bandai for taking the lead of the TV
series for the robot's, however, and the Popy versions have the bases
covered for mad, irrelevant features. This beauty does all you'd want
from a Tetsujin 28 toy, and is a must for any fans of pretty diecast robots.
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