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Ravage
has the same rough body shape as a cat, though he's covered in ridges
and spines and the head design is rather alien. It's not a bad shape,
just quite ugly. The colour scheme takes its' cues from the original
Ravage rather than the metallic CG model, but it works nicely for the
large part. Why some of the spines, one of the scary hooks on the tail,
the gun mounts and two of the back thighs are rendered in grey is beyond
me, as the nice metallic blue paint on some parts stops the thing from
being monochromatic. There's not much sense to the placement as it is,
and the contrast means they stand out a bit.
The
toy does have a fantastic amount of articulation. Apart from the head
and waist (which only rotates) it can move at pretty much like a cat,
which lends Ravage a wonderful sense of movement that befits the fluidity
of the CG model. Even the guns can replicate the pistoning motion they
had onscreen. While the head doesn't move freely, a button on Ravage's
back (relatively well disguised as a spine) causes the whole head to
pop forward and the jaw to open - nice! The figure is dynamic and well-balanced,
able to hold a wide number of poses. The only real problem is that there
are only a few figures in scale with Ravage to interact with - the only
one I've got is the Legends version of Wheelie,
who therefore spends a lot of his time being pounced on, maimed and
otherwise attacked.
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